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	<title>Comments on: Develop for Xbox 360 for only $99 a year, oh yeah</title>
	<link>http://www.makeyougohmm.com/20060814/3671/</link>
	<description>Technology, music, video, art, news, reviews and muse on the web</description>
	<pubDate>Thu, 20 Nov 2008 15:29:25 +0000</pubDate>
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		<title>By: LuisAT</title>
		<link>http://www.makeyougohmm.com/20060814/3671/#comment-481546</link>
		<author>LuisAT</author>
		<pubDate>Mon, 26 Mar 2007 01:14:54 +0000</pubDate>
		<guid>http://www.makeyougohmm.com/20060814/3671/#comment-481546</guid>
		<description>100 bucks a year to publish games for 360 its like free to me, and the guy that made AlienHD now can pay this, but I just want to compile and run the demo that came with XNA on my xbox too, change some things, and maybe create something new, and this way, only on my xbox, should be free. 
Its only my opinion, I think this way xbox can grow faster. []</description>
		<content:encoded><![CDATA[<p>100 bucks a year to publish games for 360 its like free to me, and the guy that made AlienHD now can pay this, but I just want to compile and run the demo that came with XNA on my xbox too, change some things, and maybe create something new, and this way, only on my xbox, should be free.<br />
Its only my opinion, I think this way xbox can grow faster. []</p>
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		<title>By: TDavid</title>
		<link>http://www.makeyougohmm.com/20060814/3671/#comment-480447</link>
		<author>TDavid</author>
		<pubDate>Sun, 25 Mar 2007 05:59:41 +0000</pubDate>
		<guid>http://www.makeyougohmm.com/20060814/3671/#comment-480447</guid>
		<description>I can understand that perspective, LuisAT. We'll see after a year has passed how much new content that $100 opens up for folks. Really when you pay $5-10 a game in the Arcade already if one can get 15 or so decent homebrew developed titles, then it's well worth the extra $100 a year.</description>
		<content:encoded><![CDATA[<p>I can understand that perspective, LuisAT. We&#8217;ll see after a year has passed how much new content that $100 opens up for folks. Really when you pay $5-10 a game in the Arcade already if one can get 15 or so decent homebrew developed titles, then it&#8217;s well worth the extra $100 a year.</p>
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		<title>By: LuisAT</title>
		<link>http://www.makeyougohmm.com/20060814/3671/#comment-480412</link>
		<author>LuisAT</author>
		<pubDate>Sun, 25 Mar 2007 05:20:40 +0000</pubDate>
		<guid>http://www.makeyougohmm.com/20060814/3671/#comment-480412</guid>
		<description>It should be free (for 360) I already paid 400!</description>
		<content:encoded><![CDATA[<p>It should be free (for 360) I already paid 400!</p>
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		<title>By: Make You Go Hmm: &#187; XLA Game Studio Framework beta only works with Visual Studio Express</title>
		<link>http://www.makeyougohmm.com/20060814/3671/#comment-291902</link>
		<author>Make You Go Hmm: &#187; XLA Game Studio Framework beta only works with Visual Studio Express</author>
		<pubDate>Fri, 01 Sep 2006 08:34:41 +0000</pubDate>
		<guid>http://www.makeyougohmm.com/20060814/3671/#comment-291902</guid>
		<description>[...] Maybe I&#8217;m being completely dense here but why doesn&#8217;t the hobbyist game framework for building Xbox 360 games XLA Game Studio Framework that I&#8217;ve been excited about and looking forward to work with Visual Studio 2005 Professional? Why is it only with the Visual Studio C# Express edition? I looked around the official XLA Framework Team blog and there doesn&#8217;t appear to be an explanation (?). There is a very thorough explanation of the psychology behind the framework and other interesting details about the framework. I&#8217;m subscribed to this team blog and like what I&#8217;ve seen so far here. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Maybe I&#8217;m being completely dense here but why doesn&#8217;t the hobbyist game framework for building Xbox 360 games XLA Game Studio Framework that I&#8217;ve been excited about and looking forward to work with Visual Studio 2005 Professional? Why is it only with the Visual Studio C# Express edition? I looked around the official XLA Framework Team blog and there doesn&#8217;t appear to be an explanation (?). There is a very thorough explanation of the psychology behind the framework and other interesting details about the framework. I&#8217;m subscribed to this team blog and like what I&#8217;ve seen so far here. [&#8230;]</p>
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