<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress/2.2" -->
<rss version="2.0" 
	xmlns:content="http://purl.org/rss/1.0/modules/content/">
<channel>
	<title>Comments on: Review: Exploring Second Life and remembering There</title>
	<link>http://www.makeyougohmm.com/20060104/2808/</link>
	<description>Technology, music, video, art, news, reviews and muse on the web</description>
	<pubDate>Sun, 07 Sep 2008 00:23:36 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.2</generator>

	<item>
		<title>By: Make You Go Hmm: &#187; Day 405: Dual monitor on Tablet PC alert!</title>
		<link>http://www.makeyougohmm.com/20060104/2808/#comment-51495</link>
		<author>Make You Go Hmm: &#187; Day 405: Dual monitor on Tablet PC alert!</author>
		<pubDate>Sun, 22 Jan 2006 17:26:51 +0000</pubDate>
		<guid>http://www.makeyougohmm.com/20060104/2808/#comment-51495</guid>
		<description>[...] Development on the Tablet PC Surprisingly, the first significant developer work I&#8217;ve been doing on the tablet has been learning the Linden Scripting Language (LSL) inside Second Life [SL review]. I built my first game framework (it&#8217;s still pretty rough at this point) inside there and now I&#8217;m working on giving the first game based on that engine some sounds and beautification (my weak area is graphics, so this is a slow and arduous process). Once done I&#8217;ll be putting it out there live to begin taking $L .., should be interesting to see how that works out. Soon, I&#8217;ll be using this engine to make other games inside Second Life. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Development on the Tablet PC Surprisingly, the first significant developer work I&#8217;ve been doing on the tablet has been learning the Linden Scripting Language (LSL) inside Second Life [SL review]. I built my first game framework (it&#8217;s still pretty rough at this point) inside there and now I&#8217;m working on giving the first game based on that engine some sounds and beautification (my weak area is graphics, so this is a slow and arduous process). Once done I&#8217;ll be putting it out there live to begin taking $L .., should be interesting to see how that works out. Soon, I&#8217;ll be using this engine to make other games inside Second Life. [&#8230;]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mac Mode &#187; Lawrence Lessig event in Second Life</title>
		<link>http://www.makeyougohmm.com/20060104/2808/#comment-49144</link>
		<author>Mac Mode &#187; Lawrence Lessig event in Second Life</author>
		<pubDate>Thu, 12 Jan 2006 05:12:24 +0000</pubDate>
		<guid>http://www.makeyougohmm.com/20060104/2808/#comment-49144</guid>
		<description>[...] Noticed after upgrading to the newest version today of Second Life for the Mac (review here) that Professor Lawrence Lessig will be at an upcoming event in world next Wednesday January 18, 2006 from 5:30pm - 7:30pm PST in the Pooley Auditorium (SL link). [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Noticed after upgrading to the newest version today of Second Life for the Mac (review here) that Professor Lawrence Lessig will be at an upcoming event in world next Wednesday January 18, 2006 from 5:30pm - 7:30pm PST in the Pooley Auditorium (SL link). [&#8230;]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
