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	<title>Comments on: Driving in the Xbox 360 rain</title>
	<link>http://www.makeyougohmm.com/20051125/2663/</link>
	<description>Technology, music, video, art, news, reviews and muse on the web</description>
	<pubDate>Wed, 03 Dec 2008 22:56:00 +0000</pubDate>
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		<title>By: Create and deploy your own Xbox 360 games with XNA Game Studio Express launch &#187; Make You Go Hmm</title>
		<link>http://www.makeyougohmm.com/20051125/2663/#comment-361978</link>
		<author>Create and deploy your own Xbox 360 games with XNA Game Studio Express launch &#187; Make You Go Hmm</author>
		<pubDate>Tue, 12 Dec 2006 12:43:15 +0000</pubDate>
		<guid>http://www.makeyougohmm.com/20051125/2663/#comment-361978</guid>
		<description>[...] Christmas for game developers has arrived early, some nine months since it became official, thirteen since I dreamed about it. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Christmas for game developers has arrived early, some nine months since it became official, thirteen since I dreamed about it. [&#8230;]</p>
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		<title>By: Make You Go Hmm: &#187; Where do I send the check for the $100 Xbox developer kit?</title>
		<link>http://www.makeyougohmm.com/20051125/2663/#comment-60511</link>
		<author>Make You Go Hmm: &#187; Where do I send the check for the $100 Xbox developer kit?</author>
		<pubDate>Wed, 22 Mar 2006 00:15:35 +0000</pubDate>
		<guid>http://www.makeyougohmm.com/20051125/2663/#comment-60511</guid>
		<description>[...] If this actually happens and the kit isn&#8217;t completely handicapped it&#8217;s a really smart marketing move. It could bring back the games of yesterday and open up a marketplace on Live for smaller games developers to create entertainment (and revenue). I mused back in November 2005 that it would be exciting and a little like 1980-1985 all over again if the field was more wide open for smaller game developers. I believe that you&#8217;ll see some innovation from smaller developers that isn&#8217;t possible for the bigger ones who have to spent millions making games and can&#8217;t affort to take the risks that smaller publishers can do with a download only marketplace and not as involved graphics/gameplay elements requiring teams of artists, actors and programmers. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] If this actually happens and the kit isn&#8217;t completely handicapped it&#8217;s a really smart marketing move. It could bring back the games of yesterday and open up a marketplace on Live for smaller games developers to create entertainment (and revenue). I mused back in November 2005 that it would be exciting and a little like 1980-1985 all over again if the field was more wide open for smaller game developers. I believe that you&#8217;ll see some innovation from smaller developers that isn&#8217;t possible for the bigger ones who have to spent millions making games and can&#8217;t affort to take the risks that smaller publishers can do with a download only marketplace and not as involved graphics/gameplay elements requiring teams of artists, actors and programmers. [&#8230;]</p>
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