type in your query to search makeyougohmm
Things that ... make you go hmmtechnology music video art news reviews and muse on the web

September 10, 2003

Peachpit Press publishes new game programming books

default — by Administrator @ 9:09 am PST

Logspirit writes:

I get the Peachpit newsletter & I noticed they have the following new books that you may be interested in. Quoted directly from the newsletter:

New Riders Games (NRG)

CORE TECHNIQUES AND ALGORITHMS IN GAME PROGRAMMING
By Daniel Sanchez-Crespo Dumal; ISBN: 0-13-102009-9, $49.99
Available: September 8
http://www.peachpit.com/books/product.asp?isbn=0131020099
A much needed compendium of the core techniques and algorithms used to code computer and video games, this book focuses on time-tested coding techniques and algorithms rather than trendy methods or a single API (application programming interface). Want proof? Code samples use C++, and the OpenGL and DirectX APIs.

Author Daniel Sanchez-Crespo Dumal also covers crucial game programming topics such as code design, data structures, design patterns, AI, scripting engines, network programming, 2D programming, 3D pipelines, texture mapping, and more.

CREATING EMOTION IN GAMES: THE ART AND CRAFT OF EMOTIONEERING
By David Freeman; ISBN: 1-59273-007-8, $39.99
Available: September 15
http://www.peachpit.com/books/product.asp?isbn=1592730078

Master the future in game development and design by learning how to create emotional immersion in games, otherwise known as emotioneering.
David Freeman brings you the inside scoop on how to apply his proven emotioneering techniques to increase player immersion and involvement–two key factors to a game’s success in today’s market. With David’s help you’ll learn how to identify and apply techniques such as dialog and plot deepening, game repeatability, game and player transitioning, non-player character (NPC) arc, NPC to N PC chemistry, and relationship building. David uses case studies from well-known games such as Grand Theft Auto III, Elite Force, American McGee’s Alice, and Thief 1 to help you identify specific techniques and then understand how they are applied so that you can duplicate the skill in your own games.

Did this post make you go hmm?

F = please no more posts like thisD = not among your best stuffC = average postB = good post, I liked itA = great post, please create more like this (Hmm, no ratings yet)

Loading ... Loading ...

Maybe Related Posts (plugin generated)

RSS Feed comments for this post No Comments »

Your feedback is welcome below
TrackBack URI: http://www.makeyougohmm.com/20030910/253/trackback/

Leave a comment


By leaving a comment you consent to the Official Hmm Comment Policy

Return Home

Copyright 2003-2008 KMR Enterprises All Rights Reserved. Privacy Policy